﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldEvolution
{
    /// <summary>
    /// 区域中无生命的死物，比如山，水，建筑等
    /// </summary>
    public class NoliveEntity : Entity
    {
        ElementData mElements;

        public void Evlote()
        {

        }

        string mName;
    }

    
}
